Those are quite disturbing I was a crank user for some time as well. Started using it when I was 17. After about 8 months, I noticed that I was starting to get a dependency on it, so I dropped it. My freind Chris wasn't so smart, though. He ended up becoming horribly addicted, and started stealing stuff from us and our…
Yesterday i did some tweaks to everything, i realize that the point of the blade normals were messed up(i think that might be the "baking issues" that Zetheros mentioned), and i'm really more satisfied with what i got now, isn't 100% how i would like but i decided to move on, textures are looking less dull now and some…
Its been nice getting into some color as of late. I'm still working on the albedo on the skin, havent started any of the other maps for the skin either. I just get so excited having this on Marmoset, that i gotta start making some renders. For now I have the Horns at a good state, the skin is still very WIP, and the helmet…
SharelleCottee - Off to a good start, before you start beveling things I'd add some support edges around the main body of the binoculars and round off the corners on that ring piece. Should smooth more evenly and give you a better low poly from the start. Hope that helps. Been working on the low poly but I also finished…
God DAMN this looks FANTASTIC!!!!!! [ame=" https://www.youtube.com/watch?v=hq7iRPtmjwI"]Star Trek Into Darkness Official Trailer 2 (2013) - JJ Abrams Movie HD - YouTube[/ame] Apparently its not Khan. http://gizmodo.com/5969102/full-star-trek-trailer-you-may-nerdgasm-when-ready
So this is the first hard surface project I've actually completed. The blaster is heavily inspired by different pistols from the Star Wars universe, and some concepts from The Old Republic MMO. Critique is very welcome. I don't know how much more I'm gonna work on this, but I'd like to know what I could improve for future…
This is the final project of the master that I'm studying right now. This project consisted on creating an environment using Unreal. It's suposed to be a part of a DLC for the game "Star Wars Jedi: Fallen Order". This would be the spaceship for a new character on the game a Kaleesh pirate who stole this imperial ship.
actually also unwrapped in and did the baking.. started texturing too! left with the head, hair and cape textures. The wip render here is from marmoset wanted to post the retopo wip first but i couldn't wait to start doing the baking and texturing; alot more interesting than the retopo process tbh
Thanks buddy, yeah I've seen those they look really good. Was considering the boot camp but I purchased the futurepoly one a couple of years ago and think that covers most of it. I'm really interested in the Stylised Assets one in the other link you showed. Stuart Campbell said: Hi Stuart, like I mentioned up there ^^ I…
This is a alternative version of Luke Skywalkers Jedi Academy from Star Wars The Force Awakens. I hope you like it ! If you have any questions, feel free to message me :) Make sure you watch also the video ! ---> Artstation https://www.youtube.com/watch?v=kiDElO21Fj0&t=4s