Do you remember how some big action movies from the 90s had those neat miniature & matte painting cities that were heavily exaggerated? I would like to make something like that for 1990s Los Angeles. My pitch is an open-world, third person, action game / simulation set in megacity LA. There are many great films set in LA…
Yeah I was completely blown away with the single player campaign, the multiplayer left me almost not to buy the game. I have been playing it every day for a few hours on Ultra violent and I am loving it so far. The early stages are a little harder because the lack of ammo and health, but once I upgraded my suit and…
I'm actually a bit disappointed. Not that I think the game would be bad or anything, but I guess I'm getting worn out of FPS games that have me shooting demons with sci-fi styled weaponry. I look at these screenies and don't see much beyond Doom3 and Painkiller. I feel the same sort of 'blah' about the Gears of War stuff…
its definetly a weird industry right now. New games come down to bargain bin prices so quickly to try and pry peoples wallets open and many companies have to cut the prices so drastically to compete. I remember the first game I worked on (Overlord wii) being released and it was down from £30 to £10 in its first month. Felt…
I wouldn't lump however many people that are in the 'sweet baby inc detected' steam group in with the MAGA crowd dude. Most of the players who 'oppose DEI' aren't racist, anti-trans etc - they're actually calling for better writing and art in games, and this is their means of expression. As a game dev you're supposed to…
Work on the Shadow Demon overhaul is temporarily suspended. I found out that it's impossible to add particle effects to my grabbing demon for the Shadow Poison, so I got to think of something else to blend it into the effect. Besides that I've been busy working on some other projects. First a small particle effect for…
Vermillion: Well your right, I just looked at what you said as another rip on the doom3 storyline. Although "shadowy corridors" can't be applied to any but doom3. Your only talking about two series of games, doom/quake, doom is entirely demons, quake is somewhat demons (moreso just described as monsters) quake2 was aliens…
Thanks a lot. I definitely agree the demon character is the only one right now I'd say is a full character piece that is semi-fully realized the way he should be. I'll definitely take your advice on the constant sculpting. Do you have any advice on posting those online? would they be better suited to add to my blog as a…
Project Title: Earthside Tactics Hello! I'm looking for a skilled and dependable game developer to take over and complete a turn-based strategy game. This project has already gone through a few development phases, including work by previous teams. Right now, I have: * A working project (built in Unity) * A rough GDD (Game…
Howdy everyone! I figure firing up my own thread here on polycount will help keep some pressure on me to keep pushing this little side project of mine further. What is Arena? Right now I am treating arena as a fictional project for an old school arena fps, more or less a spiritual successor to quake 3. The setup for the…