If you are using PNG with the embedded transparency, then that is just the nature of the beast. I would flatten the image (give a bleed) and use another image to control the transparency. Even better, a *.tga with bleed and alpha channel.
looping walk cycles(and anything else) using motionbuilder is relatively easy, make sure you have a frame at the start and end that are relatively the same (contact pose is what i would be looking for) crop the animation so its only them frames on the timeline, copy the first frame, now on a new layer make a zero key on…
Not all desert is so sparse though. Like you said, the composition/integration of everything in the environment is what makes it effective, and that's why good reference is so important. However I don't think a "less is more" foliage approach necessarily improves his scene, it just needs more work :) I think it's coming…
This is a teaser trailer for a feature film that I began creating in Blender back in 2019 and will be done by 2025. The final runtime will be around 3 hours. The journey has been exciting, but very challenging. In the last part of the trailer, I integrated both Cycles and Eevee. I aimed to blend them seamlessly, but I’m…