For the past few months, I've been working on new props for my cartoon. But because the level of detail is now the most complex I've done, I'm starting to worry about a subject that's very important. Copyright laws. I understand that any blatant likeness or use of copyrighted ideas constitute infringement. However, what…
This is an asset pack created for an introductory first year university assignment. Six assets were to be made under the following constraints: Five general assets using a single 512 diffuse, under 1k tris. One hero asset using a single 2048 diffuse, under 5k tris. They must all follow a similar art style to Fable 2.…
Hello everyone! I'm working on a small passion project with a couple of friends (a turn based mobile strategy game) and I'd like to post my work here to get some critique and advice on what I should improve upon and where my weak spots are. Everything posted here was made using Blender, including the sculpting and…
Who are we: Hello! My name is Ethan I'm apart of a small indie dev studio that consists of a total of 2 people :) Who we are looking for: Currently looking for someone who can draw 2d concept art and then 3d model the concept art. The Job & Game: We require concept art of the towers the animals stand on, and the animals…
I’m a 3D animator that mainly uses Maya (but knows Blender as well) looking to make a short film that is FUN but more importantly, DOABLE. That means the short would be from 10 to 25 seconds with only one to two characters. I’m not trying to create a “dream project” with a million characters, I want to be as realistic as…
Update: We will be streaming live tomorrow August 22 on Twitch at 3 pm PST http://www.twitch.tv/zrozilacx Hey guys, I'm super excited to share the announcement of a project I've been working on for the past year with my fellow co-founders at Shield Break Studios. We will have a playable 2v2 arena build at PAX Prime in the…
Project Overview We are building an indie mobile game featuring a stylized, retro-console "segmented puppet" aesthetic. Our character pipeline utilizes a modular customization system where clothing, heads, and gear are modeled as separate, interchangeable assets. We are currently sourcing the master assets for a character…
Hi, as I need a little break from learning PBR textures I decided to do a quick (max 2 weeks) hand painted asset. The goal is to create an asset which matches the WoW Art Style and would fit into the Garrison. The idea is to create a small banner stand/altar which alllows players to show the banner of faction they have the…
Portfolio: https://www.artstation.com/oweneljayi Email: owenbussines@gmail.comDiscord: .mr.owen I’m a 3D Environment Artist focused on building high-quality, game-ready worlds in Unreal Engine. I work across both stylized and realistic projects, handling everything from modular kits and materials in Substance Designer to…
My name is Hamish And I am a recent graduate from Media Design School in New Zealand. I have used several game engines for making scenes, several authoring programs for asset creation, and can operate on a budget. * I’m currently living in Auckland, New Zealand * I hold both a New Zealand and English Passport I am an…