Hello All, I am new here at polycount. I'm finishing up my degree in Game Art, and I wanted to share some of what I've done with everyone to get some feedback and improve the quality of my work. I'd love any advice or critiques on anything I have posted. Everything I have posted I've done myself. I follow a typical game…
Hello All, I am new here at polycount. I'm finishing up my degree in Game Art, and I wanted to share some of what I've done with everyone to get some feedback and improve the quality of my work. I'd love any advice or critiques on anything I have posted. Everything I have posted I've done myself. I follow a typical game…
Hello All, I am new here at polycount. I'm finishing up my degree in Game Art, and I wanted to share some of what I've done with everyone to get some feedback and improve the quality of my work. I'd love any advice or critiques on anything I have posted. Everything I have posted I've done myself. I follow a typical game…
Hello All, I am new here at polycount. I'm finishing up my degree in Game Art, and I wanted to share some of what I've done with everyone to get some feedback and improve the quality of my work. I'd love any advice or critiques on anything I have posted. Everything I have posted I've done myself. I follow a typical game…
Hello All, I am new here at polycount. I'm finishing up my degree in Game Art, and I wanted to share some of what I've done with everyone to get some feedback and improve the quality of my work. I'd love any advice or critiques on anything I have posted. Everything I have posted I've done myself. I follow a typical game…
Thanks guys @vig: First, thanks for taking your time to write all that stuff down, it's nice to have someone do a breakdown and provide lots of good crits. The thing that puzzled you about the pants are actually seams modeled in, he's got no pads. I wanted to make some pants which were baggy and made out of a very dense…
I am a full time Blender freelancer. It is all about your skill and how many people you show your artwork to. You need to play the numbers game. Show enough people and someone will have a job for you. To get into the industry, you need to meet EVERYONE. Go to public gatherings, even if it isn't 3D specific. Heck, I meet…
Hi, Im trying to create a nice Landscape but idk why my Landscape doesnt look that great...I want to create it as realistic as this: This Guy "just" created a Landscape Blending Material with 2 Quixel Materials.. Well i took the Brushify Template from the Asset Store and replaced the Materials with Quixel Materials.. Here…
Kai ora I got an email from one of the staff but as far as I can tell the UE4 plugin as not bee updated and stiff toss's the same error I also wanted to thank you for this message Dear Customer, Asset with ID rh0ruxp0 has been removed from the library because it does not meet our latest, more stringent quality standards.…