Learned a lot from Simon Fuchs' tutorials. Love his Maya to Zbrush workflow. I decided to make small project to practice my new found techniques. Love to hear feedback from you guys. :)
Today we have a rare treat, some awesome old school pixel art for a new game called "Stealer" "I'm working on an game called Stealer. It is something like Sokoban, but platformer, with focusing on atmosphere and exploration and set in a stylized Sci-Fi/cyberpunk setting. The idea is that combine the mechanics of puzzle…
Hello! This is my first skin I'm uploading for the competition. I was inspired by Sci-Fi comics from the 70's and 80's. Most comics followed the same pattern and used the same style to create there comics. This is my (WIG) work in progress AWP comic skin. Here are the different types of wear: http://imgur.com/ObJYv95 Here…
Hi there! Just wanted to share my last work. Waiting to hear from the more experienced users! And a timelapse video: [ame=" https://www.youtube.com/watch?v=9M5APDXkhnA"]https://www.youtube.com/watch?v=9M5APDXkhnA[/ame]
Hello i'am having the same problem i'am pretty good at making topology for humans and simpliers stuff, but when it come to an Retro tv or something with a mix between rectancular corners boxy shape and rounded one i just don't know how to deal with the topology especially when everything is stuck on one object, i know this…
Hey, Polycount! I'm working on a laboratory environment in Blender. I'm going back and forth between my white box and asset production. I wanted to post some process work here. The style is based mostly on the show 'Maniac' on Netflix and tech from the late '70s - early '80s. Suggestions and critique are always welcome! My…
Hello Everyone! I've been away from PC too damn long, it's time to come back hahah And I didn't came alone, brought my new piece with me. Would love some critiques and feedbacks to improve my next pieces. Thanks!! (More images on my ArtStation post - https://www.artstation.com/artwork/lVgbGo )
Digital Cyber Cherries - NewRetroArcade Gameplay – A Classic 80's Arcade for the Oculus Rift I posted this on the VR thread but feel it needs its own thread as its so cool, takes me back to my childhood, just needs the smell of cigarettes, young teens, chewing gum blackened carpet and the local annoying drug dealers…
Looking for someone who is keen to work on drumming up some concepts for a more unique scifi style over the usual grittyness. My self and a coder are currently working on an old school 90s shooter and we are in need of some designs for environments and enemy robots/props etc. You can see some of my work…
I am working on an Alien. I am trying to do the whole thing in ZBrush, and not rely on any external poly modeling tools (just because I need to improve my Zbrush skills). Any criticism greatly appreciated. This is a concept I've been working on off and on and started over many times. I want to take my organic game to the…