Are you animating his hands in IK? Thai Chi is all about flow, and animating flow in IK is veeery challanging compared to FK. Thai chi movement flows through the whole body, and keeping everything connected will help you immensenly
Hello ! My setup is highly customized, in part inspired by habits from both Max and Maya while also keeping it compatible with Blender unique systems (like the off-hand manipulation discussed above). I started by first using the default keys and navigation for a while, then modified them manually to have Maya-style…
Woah there with the high horse man. There are tons of very talented artists, and I'm sure many of them can live off their work and are not required to look for a job. From what Ive seen, there is most likely a big niche for 3D CGI and im sure a talented character artist + animator can make a lot of money considering the…
hmmmm...Well, that definition doesn't coincide with the Oscar's definition then Tadpole. I don't think they've ever made the distinction between CGI and traditional special effects--it's just one category. I guess it'd be up to the OP/his brother/their publication to decide whether non-CGI special effects are considered…
I saw this on facebook and definitely thought it was just a picture of RDJ. Not CGI. So you definitely achieved life-like, in my eyes. Although, most realistic? I would think Ironman 3 wins for that. Then again, you could easily swap out their assets for yours and I probably wouldn't be able to tell the difference. This…
We are looking for freelance artists / CG architects to
create low/mid poly meshes of architectural interiors. Models will be used in
Unity, so we expect meshes to be optimized for gaming (not high poly archviz). We would provide Autocad plans for reference. In this post
we are only interested in walls, windows, structure,…
Lots of goodies this year, bu the biggest shock was the level of CGI work shown... There were some trailers (ME3, Batman for example) where I honestly did not think I was watching CGI, and if it wasnt for my eyes being trained to spot certain things, I would have just gone with saying they were live action. Totally…
Cartoons have been using CGI for a while now. Even the Lion King in 1994 used CG for the running sequences. The animators are just very clever to blend it in with traditional animation. [ame=" https://www.youtube.com/watch?v=HLmAT6t5kL0"]www.youtube.com/watch?v=HLmAT6t5kL0[/ame]
SIMAGE animtion
& media ltd is a Hong Kong based CG production studio specialized in Game
Cinematics, Full CGI Feature Films and TV commercials. Showreel - https://vimeo.com/393877130 Website - www.simage.hk Email - matthew@simage.com.hk
Not heard of "Quale 4" But definately Quake 4! //q4base/texture/path //doom3/base/texture/path Those go in the *BITMAP reference of the ASE for whichever game you're editing for. You need to make sure that you export the ASE with vertex painting included if you're doing texture blending and then set up the material file…