Ooo, yeah I used cghub, but it was hard for me to find a lot of non-character focused environment haha. But their stuff is great! Thank you for the links! :)
UPDATE hello Im doing a model based off concept art by Rupid79 or his real name jung myung lee from cghub, heres his cghub page http://cghub.com/images/view/361733/ and here is the concept And here is what i got for the face so far, the scars are just masked in quickly to give me a idea of what it will look like. No…
So I decided to continue the work that I started in 2011 at cghub production challenge 1. The goal is to make a realtime model with maximum detalization. Comments and critics are welcome.
Awesome stuff man, i remember seeing this on cghub and thinking... thats an expert use of normal maps on some fairly low poly characters. Wicked stuff!!
I have been following him on CGHub for a while. He is one of the few artists and shits detail everywhere but keeps it cohesive and non-invasive. He is good.