I have a final project due for college and I can't get my character rigged correctly to animate him. Could someone PLEASE help me with this its due wednesday (4/4/07) and i'm running out of options!! I've posted at other forums but no one seems to wanna respond...it's a simple model but i just don't understand the…
Idea: -Player can build their own mesh/monster out of blocks. -These blocks will form a monster of the players creation in various silhouettes. (crossy road example below) think like this, but even more variety, like non huminoid non quadraped creations. Squid, or dragon or random many limbed creatures as well. -I want to…
Hey Everyone! I've recently finished working for a small studio as a rigging artist but due to legal reasons I was not allowed to use the work I had done to add to my portfolio. This has made it harder to find work as I don't have a show reel that showcases what I can do. I was hoping some generous people from the…
Hey Polycount! I have a very frustrating situation right now, and I was hoping someone could help me out. Basically, I'm making a game in unity(Not important) and I wanted to make an fps hand in 3DS Max. I looked for a tutorial online on how to make one, and I made this: http://i.imgur.com/Fwg39Br.png?1 with this rig:…
Its all handled on hte GPU, so no need to store all of that info in memory. It also helps with things like rigged meshes, instead of rigging a 100k mesh, you only rig your base 5k mesh.
Finished up this asset for a commission. A realtime replica of an EMD SD18 as uniquely delivered to the Duluth and Missabe railway in 1960. Commissioned for an upcoming rail sim. Blueprint accurate, fully rigged, Midpoly, 8k textures Special thanks to the people on the Polycount discord for all their help in improving the…
Barnstorm VFX is seeking a Blender Rigging/Animation Artist to join our Burbank team. The ideal candidate is experienced in Blender rigging and animation techniques. The Blender Rigging/Animation Artist we are looking for should have a strong understanding of flexible rigging solutions, animation theories and…