I have here a flat top hair style with all the modifiers turned off so it's just the base xgen. I'm attempting to smooth the top part but each guide adds a little hill. At first I had spare hair guides, which is usually the best way to go, but this only made the bumps bigger. Each guide I placed just made the hills…
Looks good! Seems you are still kinda new at this so maybe a good idea to include the legs so you can work on the whole figure. Your anatomy is a bit off particularly the upper arms. You can use image reference but also a free app like Daz3D to see how the body looks from different angles. Really worth getting the figure…
Well, effity eff eff. I bought the ipad mainly for that reason and now you're telling me about this monitor? I should keep an eye out for these things. ;) I'm waiting for Scott Pilgrim on dvd/bluray. It's too wonderfully geeky not to have.
Looks awesome :) If u'r intrested in supporting FDF mod for Project Reality, pls come to #prfdf @quakenet... More info: http://www.realitymod.com/forum/f388-pr-bf2-community-modding/93013-pr-fdf-hilight-reel-1-1-1-2011-a.html
Ah, game music... probably the most underrated aspect of unforgetable experience. SABRETOOTHs list is very, very good and reveals an experienced gamer. Here is my list: 1. Final Fantasy 7 - Playstation 1997 - The best soundtrack by far and belive you me because I`ve been listening to game music since 1986. Noboue Uematsu`s…
nope, the discreet-brand was slapped onto max later. originally it was associated with FFI and the company/branch which formerly was discreet has never been involved in max development. haha, autodesk combustion, i'm laughing my ass off... it was really neccessary to separate that sucker from the FFI line.
Just find it quicker and more flexible to use a 3x3 FFD for curved parts. Its still important to use the right length for the intended curve so your not squashing or stretching the modular piece but i find its quick and accurate because you can use snaps on the FFD control cage.