Make sure you are viewing your meshes from the proper perspective of the player as you build them. It doesn't do you much good to build them from the top down view if you'll view them from the bottom up in game. What does it look like in game, and what do you think you need to change to fix it? I really don't know what's…
"Chicom" type 56 SKS: Instantly recognized this weapon (didn't have to image search here) because I owned one during a stint in the forces waaay back in the day ...most of us had their favorite playtime weekender locked in the armory for 'yippy' shoots down at the brigade range so fairly knowledgeable handling it. At a…
Thanks @littleclaude! The detailed feedback is sincerely appreciated. Taking it piecemeal, some of your feedback hits right on areas I had planned out + gives me a lot of stellar ideas and I wanted to call them out & show where my mind is at: * "lived-in" details: I have a sitting area where the victim spent most his time…
When I disable / enable "Use Albedo Alpha" there is no visible changes in the viewport, and when I go to 'transperancy' view mode there is no visible change either
I am having a new issue with this. Normally when I am done with the shader and want to cease using it. I copy an instance of my renderable texture up into the Texture Type button, thus going from DirectX Texture to Standard. This has been fine, but lately, if I do that I only see a wire-frame of my model regardless of if I…
Sorry for the stupid question. I'm a total noob. What is this animation that is usually used in browser games? I mean the slight movements of the knight and the highlights on the icons in the attachment. Is it a gif? Or maybe a video? Why can't I view these media files in the browser console? How does it work? How is it…
Everything looks pretty good but there is still some strange stuff that is interfering with the result. You have a pretty good eye but with anatomy you only have to be a bit out and the result will look weird. It looks like you are using the dynamesh system for your sculpt. While this is a truly terrific approach it is…
Serioulsy do you even listen to NPR or do you just drink the conservative kool-aid? You're so far off your nut its not even funny. What he said was, they should of cut out federal funds from their budget a long time ago. That's a far cry from "can't do without". The instability of "will the republicans cut funding or not"…
I think you need to stop texturing and rework your low poly. You need to round out your cylinders more, and to do that you need to make a lot of cuts. Note: I'm going to assume that this is an FPS weapon, and am going to make optimization suggestions based on that. Your FPS views seem to indicate that it is for an FPS,…
Well, if your main concern REALLY is to make a portfolio peice, your focus should be making it look good in the format its going to be viewed, and thats at a relatively low resolution in still images. Since that is the case, I would really like to see just simple screenshot of your highpoly, at about the correct size and…