Also see this one. If you need more accurate reflection on some object, you'll want to place some actor right near it with smaller range. https://docs.unrealengine.com/latest/INT/Resources/Showcases/Reflections/index.html
^ What he said. Our turnover is low -- we're just hiring a lot of folks. The recruiters here are super awesome, so everyone here should apply with all the badass work they're showcasing in P&P.
thanks a lot yes that is my bad habit i started learning muscles anatomy before proportion and body planes sorry i though it's 3d showcase forum do u know how to delete the post
Honestly, for a realtime engine unity is starting to bring some good features to the table to showcase your art. not nearly to the level of udk or marmoset, but you can still get some really decent results with a little work
Hi, I am determined to be persistent on this forum. My plan is to showcase my entire journey of becoming a 3D sculptor specializing in human anatomy and hardsurface modeling for mechs. My main goal is to become a well-rounded artist, capable of not only creating character models but also infusing them with life, whether it…
Thanks for this. Been really striving to showcase what I can, but sometimes I get lost learning the things I needed to improve. I'll probably make a detailed plan on what I should study from now on
Hi there! Really easy advice would be to maybe target a bit more what you wanna showcase; you got a lot of pretty nice characters and i feel like their overall quality is shadowed by the environments you show.
Game artists use it simply for lighting and rendering their work in realtime, mainly just to showcase models in what you can typically expect visually in a "game-ready" environment. Now has baking tools, as you mentioned :smile:
Loved it, especially the ending My only problem with it is that after the little showcase of what you can do in a dream, bending cities, using mirrors to build a path, creating escher stairs, they're barely used in the rest of the movie
Moving this thread to 3D Showcase. If you don't get any replies, don't let that stop you. Keep working on it, and keep posting updates. Someone's bound to get interested and give critique, if you show you are sticking with it.