Hello! I started working on my own hand model the other day, got tired of using the old CS:S rig for my every weapon animation. But I can't seem to find any "How to rig" tutorials. If someone knows a good one, I'd appreciate it a lot! Thanks in advance! :)
I have this scary lookin cyborg character I made but he needs a rig and I suck at that. If you think he'd look cool on your rigging reel, let me know and I'll send you the maya file with the geo and textures. Naturally, I propose we each credit eachother on the respective reels. Only stipulation is I need a rig that works…
Hi there, I'm the GFX Team Lead from Dynacor Learning based in Edmonton Alberta. We're looking for a full-time Maya Animator (remote accepted as long as you reside in Canada) who will be responsible for animating people (range of motions and lip-sync), heavy machinery, props, etc. We'd also prefer to have someone who…
Hi everyone, I have a project coming up, I will need to rig a character. I was hoping to use someones model. I would greatly appreciate this. Oh also it has to be a biped. Thanks again, Ben Strasser I would also be willing to provide the rigged character back to whoever it was from.
I have a Basic 65 joint Rig with animation of "getting up" at center of grid facing the front camera. I want to rotate it at 45 degree without disturbing animation. When I trying to move it with graph editor curves , whole animation ruins. Even I parent a controller to rig. On rotating controller animation looks good. But…
remind me how great suikoden 2 was http://www.joystiq.com/2012/01/27/remembering-the-best-jrpg-ever/ at least for me, in RPG game, story is more important :XD
I've searched some for myself and found these (other than autodesk learning channel) :smile: https://www.lynda.com/3ds-Max-tutorials/Character-Rigging-3ds-Max/166514-2.html https://www.lynda.com/3ds-Max-tutorials/Character-Animation-3ds-Max/92565-2.html…
Hey guys, For a uni module I have to rig a dog model, and sadly I have practically no experience with advanced rigging....All that I have used is the skin modifer ha Heres my current progress. Sadly the tripple IK leg is broken and the IK solver spine doesnt work either so I will have to re do them :( I plan on using…
Hi! I'm pretty new to rigging and 3D in general and I was wondering if anyone could give me some advice on what pose to give a frog model that you haven't rigged yet? Should the legs be straight, or can they be slightly bent like in the picture?
Hello anyone ;-( after a months, I'm continuing my rigging project (hopefully, it end soon) I have some curiosity about locking controller..... just a simple question : what is the different when locked up orientation (move, scale, rotate) in curve editor & link info when rigging ? Thanks before ;-) please be kindly see…