Decided to wrap this guy up. More at the link: https://www.artstation.com/artwork/1n19dq Unity animations here: https://www.youtube.com/watch?v=VV8m25IPcec
Thanks for sharing, man! That's flippin' dope! Love to see concept artists utilizing 3d to their benefit and congrats on wrapping the trilogy, buds. :D Cheers!
It's getting there! The texture looks quite nice so far, maybe tone down the specularity of the leather wrap at the handle? Looking forward to the final piece! :)
Hey all, Spent a few weeks working on this in UE4. Still needs a bit of work with the lighting, atmosphere, and god rays. Was hoping to get some feedback or crits so i can wrap it up. Thanks!
Hey cheers guys, I created the low poly the i made a slightly higher base model and imported it into zbrush.. smothed it a few time and then added the detail.. then after i had it wraped onto the low poly i added a few extra detail using the photoshop normal map plugin thingy.. only just started using zbrush but i can see…
i'd say even if there are slight mesh discrepancies, it wouldn't take long to shrink wrap/conform/project the remeshed version onto the source/cad version.