got a hankering for silly old fashioned photoshoppin'. it was actually pretty relaxing to do, just the ol' fashioned texture overlays. click for full size.
Work with less topology to "block" it out, which avoids the messy and lumpy look. Afterwards, you can then subdivide it and relax the vertices for more even/denser distribution.
You have such a soothing and relaxing voice I'm pretty sure I'm going to enjoy watching these! I am completely comfortable in my manliness in saying that
Using the Relax and Push modifiers together a lot on sub object selections. Symmetry modifier chains with different mirror axis rotations (good for 3D concepting).