Hey guys tnx for the patience and reporting the errors, jeremiah: i managed to fix the camera deletion and that should be working fine now with premade cameras . Teessider: judging from the code it wasn't the latest version, try the new one i uploaded, it should take care of that error c86g: stupid mistake i made but it…
@ Vig: Its unwrapped. I recently fixed it by just smoothing normals. I might had to do some extra work to hide the seam in the texture but thats small stuff. As for the grid, what I thought was a object moving error was a lightmap error so that made my day! But yes, I actually turned on UV preservation in Maya and I moved…
Sorry to resurrect this thread. I just wish Adobe hadn't taken over Substance and the old forum was alive and kicking, as I'd ask there. They were usually very prompt at responding to issues. :-\ I've run into my first issue in Designer with dependencies, aliases and the like. I renamed my project - my .sbs - and graph to…
Ok, so I'm new to the process of making a base mesh, importing it into Zbrush, sculpting, and then bringing the sculpt into max. I have a friend who does this all the time and he has not had this issue: I sculpted the high poly in Zbrush. I bring the divisions down and export as .obj. I try to then import the .obj into…
I've been working with max for about 2 weeks now, I'm used to work with Rhinoceros 3D where I could easily made solids from splines. But now, it's been three times and 4 hours kinda waisted because I cannot figure out how to work cleanly with splines in Edit Poly. I know that it must be really dumb errors, but since I'm a…
Okay I having some issues with http://www.chuggnut.com/scripts/unwraptools/TurboUnwrapUVW_BETA01.zip Now He claims it works in Max 6 and I have did a goggle search where I read a claim that it works in Max 7. His site is a little Chaotic but I think this is where he wants these files that he included with his zip file. I…
Hiya y'all quick question here. Every time I open up 3DO, I get this error And I read this post on this heres Quixel forums actually and they said you had to do something with two registry keys (delete one of them, or modify it or something) which is right here…
Hi everyone! I'm doing a car for my school project and after finishing wheels I saved the file. Everything was fine, but when I tried to open the file again- maya crashed. I have an error with startup camera, but the file opened correctly every time before even with this error. I don't know what happened. I found where…
This is really getting there! It's not clear whether the robot is active, or shut down. Might help to add a lit LED on the front somewhere? The house looks like it has holes in it, showing the sky behind it, which makes it look like there are no rear walls. But it looks more like errors than like a clear storytelling…
I made some progress with the textures, I need to figure out how to the make the glass material for the lights and also juggle with this issue... launch application: C:/Program Files/Allegorithmic/Substance Designer 6/sbscooker.exe --input C:/Users/Kingslayer/Documents/Substance Designer/EVACorridor.sbs --includes…