Well, it's been a whole 4 years... maybe its time to update this with some new stuff? A good comparison with time and learning to show improvement I'd say. 2018 Working at Splash Damage on Dirty Bomb A lot of the weapons had to fit a style of quite rounded and fat while still maintaining very low polycounts while working…
Maya has Arnold, one of the best production proven renderers in the industry. The trouble is not with Maya's renderer or Blender crashing or anything else software related, it's in the fact that you're frustrated because you don't have a workflow or solid grasp of a pipeline. I don't say this to be an arse, it's just how…
Here is a build I just built about 2 weeks ago thats been running AWESOME with anything I throw at it. Total cost was just a touch over a 1000 bucks (seriously it was like 1,004 bucks) Mobo: ASRock Z68 Extreme3 Gen3 LGA 1155 Intel Z68 http://www.newegg.com/Product/Product.aspx?Item=N82E16813157271 Video card: EVGA…
Showing us a shot of your material parameters would be nice to help you out, I mean I never used Marmoset, but the variables should clue me in what needs to be done. As for the suit, here are some references to aid you: http://coolvibe.com/wp-content/uploads/2010/02/bot.jpg…
You're right on the stand adjustment. I already own two of the cheaper Asus monitors from awhile back when I grabbed them for cheap. Investigating also looks like they're annoying and expensive to mount to an arm. ($31 just for the adapter, Sheesh.) I'll look around for something in the price range that offers the same…
Founded in 2010, MediaCraft.video is an award winning 3D Animation and Game Assets Production Company. We are the authors of one of the most spectacular 3D projection mapping shows in the world, including The Biggest Projection Mapping in the World on 40 Skyscrapers in 2019. We never do the same thing twice and our team is…
I switch a few month ago from 3ds max and all i can tell you is that it took me around 3 month to be back up to speed with every aspect of my production need in game development. Modeling is second to none in Blender and i thought 3ds max was fast but Blender coupled with a 3d mouse+ wacom and the paid addon pie menu…
Great write up. Thanks for putting this all together. I now refuse to ever take another art test. Pretty much for the same reasons as outlined in your post. But also I was handed a test to do, without ever being considered due to relocation / Visa. Another was a test I did for a studio that handed it to me, but I read on…
Push. Been having this problem since i started using marmoset with 3.04 i think. Toolbag crashes when auto reloading high or low poly meshes. Its not happening always, but enough to be annoying, sometimes breaking the file so i have to setup a new one. Also i cannot seem to figure out any reproducible case. Here are a few…
1-Choose a focus (Environment or Character Art) 2-Review and Inspect folios of other Evn./Char Artist of your levels as wells as established experts to define personal goals and set a certain standard for your work 3-Take a few weeks off and focus on working on a project (scene/asset/char modeling) and come on Polycount to…