I've been trying to practice my lighting but I feel like I'm just missing something... I'm using a HDRI and lumen but I feel like what I've done with the colours just isn't working and looks really amateur. I've followed a guide on youtube which whilst his scene came out stunning mine looks dreadful
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Hey! Do you keep a physical sketchbook? Digital tools are great, but I think it's good to be able to draw and think analog, where you have to think before you draw because you don't have ctrl+z watchin' your back. Just like Sauron's One Ring, stuff like Photoshop and Zbrush can be capable of amazing things. But they…
short answer: if you have a degree now... i always suggest a degree as a starting choice for this path, then i'd not spend more money and sit and work on your portfolio. long answer: however, if that alone sounds like something you might not be able to do and by do i mean do fucking really well, then you better go back to…
Hey mote,I'm glad you join the discussion :) ( & thanks again for all the tips you have already give to me in the past days :) ) Today i was keep practicing,unfortunately i can't follow your suggestion about the metal right now cause I was already started working on the floor of the plaza (because if i have to practice on…
Hey OP, This vid is a beast to teach you the techniques behind straight lines and curves: [ame=" https://www.youtube.com/watch?v=C3lApsNmdwM"]EPISODE 36 Traditional Mediums - YouTube[/ame] Keep in mind that it takes a ridiculous amount of practice. Ridiculous. Even after drawing for a year every day I still will sometimes…
Soooooooooooooooooooooo its been about a year since I updated this thread but I said to I would get back into the habit of recording my work here regularly, Partly for my own sanity but hoping to draw on the collective knowledge of the awesome polycount users and hopefully contribute a bit more than what I was before. I've…
Its more like...what you know, plus who you know, plus a lot of luck. Honestly, threads like this aren't helping you. If you want to get your name out there to know people..threads like this are more damaging than helpful. I'm not going to remember you for how awesome you are, I'm going to remember you for making posts…
Practice, practice, practice! Honestly, you need to spend hours most days just chipping away at techniques and getting better. It's not an easy process, but it is so satisfying once you get there. Follow tutorials (specifically for games art) and improve your modelling and texturing skills. Learn about normal mapping,…
Hey there, and welcome to Polycount! You're one step closer to becoming a better 3D Artist :) It's good to crank out a project and get practice with the flow of modeling-texturing. Whenever starting a project, think of things that you need practice with, and challenge yourself. With that in mind, be realistic and pick…