I haven't seen much talk about SSD in this thread as of late, but it was the single most important upgrade I made that drastically improved the performance of the latest machine I built a few months ago. You can get a fast proc and a rockin video card but you'll still be slowed way down by the write and read times of the…
Layout Preview Hello everyone. We are a small group of students, who worked together to build a cool weapon for CS:GO weapon finish contest, themed in 70's and 80's sci-fi. It’s a wonderful theme and bring many memories on older gamers or 70’s and 80’s art admirers. So, first of all we would like to thank Valve and…
I guess it's still relevant for those who want to have full control on the rendering process and flexible scene definition with SDL- so very good for experiments. For example, latest version 3.8 beta has a very powerful feature: user-defined cameras for different non-standard projections, like equirectangular:…
Yes, it's been fun. Makes itself. So in a way, GT lives in a child's idea of a game . It's a mish mash of their favourite toys and nonsense rules for how things work. Everything here makes sense for someone incomplete in the brain. Child logic: These people make monorails with two rails; it's twice as fast that way.
i thought this vid was pretty rad http://www.youtube.com/watch?v=8OkC1L6LNx0 there's also this http://molecularexpressions.com/primer/java/scienceopticsu/powersof10/index.html
This sounds like it could be a lot of fun if there are
enough entries. The best thing about those past competitions was seeing the
sheer volume of work being done in a collective sense. (but even without the
domwar numbers, could still be fun!) I would agree that having some set limits would be a good
idea, whatever they…