Title: this could be helpful for new people, to pay more attention at For me it was 'simple' props. I was being asked to do simple stuff that convey the message with the shapes (like benches, leaves, etc) for mobiles. I gave them portfolio looking pieces 🤣
try making a backup of the 3dsmax ini and all ui/config files and deleting them, it will screw up your ui and stuff but max did that every now and then to me
Max resolves Ngons differently to Blender. Moving the vert works because it changes how the hidden edges are resolved. If you want to get rid of the problem, you have to manually add edges so that Max doesn't do any weird guesswork with the hidden edges.
Question is for sculptors and painters alike. How much time has passed since you started learning anatomy till you were able to draw/sculpt a realistic human character from scratch? With no basemesh, references, overpainting etc. - you open a clean file and you can draw/sculpt a human right there, with no help. I'm not…
Thats harsh dude. Drives will usually either fail in the first 3 months or make it 3 years and then start to fail. Read some white papers on the topic recently. Did you try reseating the cables? only about a 10% chance of it working but with a newer rig it happens more often.
Hey, I was wondering how long has it taken you to reach a point where you feel really proficient in creating game environments. Included are learning modeling (high, low), sculpting, and a game engine such as UDK. I know that everyone is always learning I am just trying to get a good estimate in hopes of putting this a…
Awesome work, Paul! I have a couple of questions if you get a chance: (1) Are you going through and modeling each opening for those bolts or do you have a quicker way to do that (like cutting out sections and reusing it - although it seems like that would be hard on those more curvy pieces)? (2) Did you model those…
Hi, cool project! I would say if the goal is to support a moba/ rts style gameplay, the environment has to much contrast overall. Ideally have some units/ heroes in there throughout the creation process, so you can balance everything in a way so the gameplay elements read well. Perhaps you can add some parameters to your…
Hello all, This problem of mine has been going off for a while now when just making simple IDs for my models, It keeps leaving some out. I'm getting tired of it and would like to try find the answer. Result Source I've search time and time again for an answer to no avail! Any help here will be greatly received.…