Thank you everyone for your interest. The gig has been filled. ------------------------------------------------------------------------------------ I’ve been working on a spiritual successor to Future Cop LAPD for a few years now, but I’ve been having a difficult time finding an animator for the occasional job animating…
Hmm, I was trying to condense an abstract concept into a
more concrete and practical advice, but am realizing that it was probably too
reductive. The point I was attempting to make about the area marked up in red
was that those secondary forms you added weren’t very “descriptive”. They don’t
communicate any useful…
Sorry everyone for asking such a stupid question, I look all over the internet to find a solution but couldn't find any. i look forward for your reply.
So my question is how do i get normals to face both ways in MAYA OR MAX. When i take the object into ZBRUSH it only shows the top faces of the object. Ill greatly appreciate any help.
As you know, in 3D Max, it is possible to temporarily turn off operations such as mirrors, and it is easy to go back to before the operation, is this also possible in Maya?
As you know, in 3D Max, it is possible to temporarily turn off operations such as mirrors, and it is easy to go back to before the operation, is this also possible in Maya?
Hi. I was working on some rocks. The work was not accepted because of textures :poly122:. Can you tell me what's wrong with them, what i must learn to improve their quality etc? Please be harsh if this can make me learn.
just for those people keeping track at home, this discussion is a reminder on why contentious topics get closed, by the way. DNF is about the speed of people on this board, abortion and religion and such are far better left untouched. no, i'm not going to close this thread. continue with your pettiness!