Hey folks, Just wanted to show this rock wall. I'm preparing a tutorial on how it's possible to tile mesh and zbrush rocks at the same time. Not a secret or big news, but might help some. I hope you enjoy, tutorial is coming soon. And of course, c&c welcome.
Hello everybody!!! I pass the last month trying to find a way to make the grass in my scene shadowed well, but I can't :( I would like to ask you if you have any ideas or if you have this problem right now. Please find some of the setting that I put on my scene in the picture. My idea is to have a precomputed shadow for…
Also consider this program. I use it for older games and programs that go crazy with multi-core CPUs. http://www.majorgeeks.com/WinLauncherXP_d870.html You launch a program from this little tool, and have the options already set for which cores to use. :D
Hey guys, I completely forgot to tell you all here that I graduated in February!!! I am now a master in Communication and Multimedia Design *yay*! My graduation project was to brainstorm for cool game ideas > pick the best 5 ideas and pitch them for the company I was following my internship at(in Holland your final…
I'm writing a code to make the CGToolkit's art of rigging arm in MEL. It was going just fine. I got my IK/FK switch set up, had the elbows constrained, and the wrist working quite easily. Then I moved on to the right arm, and here's what I got: ($armSideLong = "right" and $armSide = "r_") The right arm is broken at the…
Anyone know where I can find the mel script that is run when I right click on a model and choose object mode. I'd like to replace that script with something that has better functionality but I'm not sure how to track down that command.
Hello, Adding to the great info above : in its current state your head texture is already higher res than the one seen in the lowpoly TF2 Engineer demake. Therefore besides technical tricks like miroring or reusing UVs, you also need to practice painting textures at the pixel level, handling them in a impressionist manner.…
I know I could be feeding a movie file to the Compositor, but then it would take 2 steps (1. render video with color correction from VSE, 2. feed it to the Compositor to rotate it -90 degrees and render the result.) So I am trying to feed the Compositor with a render layer instead. But it's not working. I have both…