Well I think that's a step in the right direction, more or less. You need to fix the upper lip, the philtrum is way too wide and doesn't start under each nostril but is about the width of the bridge between each nostril, its roughly tear drop shaped. Whenever you over define the philtrum you get cat face. The cheeks are…
I am working my way though this wiki page, adding images again. When we moved to the new wiki software, the external image links all died. :( However it is pretty easy to upload images, so I'm doing that bit by bit. http://wiki.polycount.com/wiki/Game_Art_Examples Anyone interested in helping out? Here's how to do it: 1.…
Maya modeling likness is it possible and if yes what tips or tutorials you reccomend? For example if u want to model something and u have only front view and some ewird angle side view ANy good tutorials you can reccomend? Maya 2017
[ QUOTE ] Maybe an external light baking application or maybe an ambient occlusion tool; something that might let you run the process and still go off and work on other things while it's crunching; to not take up Maya/Max.. [/ QUOTE ] With max you can set up a backburner server locally on your machine. Once the job is sent…
I wanted to ask how this is done.I am guessing u animate the facial movements and lip movements on the flattened uv textures or is there another way to approach this?How are the image textures applied in Maya and Blender and gotten to match the 3d model movements. Wanted to try this style out for an animation.I noticed…
This might be a stupid question, but I have a fairly large object that I want to keep at 8 px/unit but there wouldn't be a way to fit that in the 0-1 space of a 2048 map, even if I change just one of the shells to that range it doesn't fit the 0-1 area. So do I split the UV's into two maps? Not too sure what my options…
Newspaper robot Pikachu hits Arnold Schwarzenegger! Political caricature on Arnold Schwarzenegger timestamp 5:42-6:14 in this clip only on new 'Ask Leslie Moonves' ( Windows / Mac game ) DOWNLOAD NEW CHAPTER HERE (Number 2) http://www.asklesliemoonves.com The new Schwarzenegger chapter password is OGRABLUSKA This art is…
Why... WHY WHY WHY... when I create a slice with decimal places in the pixels... say... 79.999x79.999 does it export at 80x81? Even when I manually input the slice dimensions to 80x80... it will STILL LIE TO ME and export at 80x81. Why does this happen? because the X/Y location is a decimal. HOW does that and how should it…
Hi Tim! The scene is looking cool, I like the elegant straightforwardness of it. Going by the older scene shots, I would say your diffuse is too bright. Even though you are going for a very white-colored rock surface, consider damping the brightness on your diffuse texture so that more subtlety in the lighting can show…