Hi! I’m a 3D Environment Artist specializing in environment art, props, and procedural materials for video games. I’m currently open to freelance opportunities and collaborations with indie or mid-scale studios. I have over 4 years of experience creating game-ready 3D assets, with a strong focus on environment design, trim…
Hi. Recently, I created some grass using 3dsMax and then Hairworks. However, UE4 refused to open the hairworks file. I found it actually is possible to open it https://developer.nvidia.com/nvidia-gameworks-and-ue4 , but I struggle with compiling the UE4 code. Is there any step-by-step tutorial how to get that code running?…
The Game Outback (working title) is poised to be a highly replayable, VR supported, 1-4 player cooperative horror survival title for PC. It will bring the immersive and truly terrifying experience of a high fidelity single player horror game to a multiplayer audience. The Role This is a perfect opportunity for an…
Get the entire development package here people! http://www.udk.com/ Includes pretty much everything needed to make a game at the cost of nothing. Includes stuff like speedtree, animation program, level editor, particle editor, and lots more other goodies. It's times like these I wish I had a better gfx card.
I've been trying to figure out a workflow for myself creating hair cards in Blender. I tried a bunch of add-ons but I'm too smooth brain to get them to work for me so through a lot of struggle and perseverance I finally managed to make something that I enjoy and helped. oh I didn't expect the images to be so big, I'm not…
So I've been working on the following project for the past 2 weeks, didn't have all that much time to put into it but I'm quite happy with what I have so far. So now that we have gotten to this point and eventhough it isn't finished yet I'd like some feedback. -Side note, I used the concept art as a refrence. Not as a goal…