How about I create a emoticon using a character from a manga or sth like that? A mangaka can't claim that it's their character since it's not totally looking the same, is it right? If I'm using a emoticon package from the internet and I modify a bit by myself, such as changing the color, adding some details and claim those…
Hey, this is my first time joining one of these contest and I wasn't aware I had to post the progress. I derped and didn't read the rules until the last second. Anyway this is what I got. I'm stil learning and I have no idea how to sculpt. Tribal Flame Headress by…
Have you gone back for warranty? That's the first thing you should try. Wait. I just read you swapped out the fan(s) of the card. That voids warranty, so you're SOL. And no, you don't glue stuff. You use thermal adhesive. This is probably why you had issues too. Were there problems before you changed the fan(s)?
I have downloaded it and it doesn't seem to work :/ Thought that maybe it did it a different way, I'm having to duplicate faces and reposition them. And i'm sick of the excuse Sel lol, so though I may as well. video will prove to be pretty baad tbh as im messing around half the time thinking how to make parts without my…
I hate it when I am trying to minimize a task then accidentally maximize it. Then I realise someone has put a rotten fish in my desk. I also hate it when you press ctl+alt+ del then the task manager freezes , even though there are no applications running You then search through list of processes for the culprit, but then…
I think you'd have to Attach all the objects, UV-map them all, then Detach them into their original parts after exporting the texture for painting on. You could assign different Material ID's to each segment before you Attached them all, so you could easily split them up again afterwards, just using Select By Mtl. ID.
Anyone know a good way of doing that? Doom 3 doesn't seem to have the option to take the diffuse color from the VCs (the whole colormap parameter is undocumented...) and my LWOs (even after fixing with Deep Exploration) crash ORB. The ASE exporter for Blender seems to no longer exist and I'm not sure ORB would take those…
Hello for the third time,so I got my Wacom Intous CTL-480 and i managed to fix my pen problem,but now when I started to doodle in Photoshop i noticed that my lines feel inaccurate and very bad.So,my question is:what is good pen pressure sensitivity option,should i use both opacity and size pressure sensitivity and rother…
Hello everyone! I'm very new to Polycount so please forgive me if this post is a mess hahaha. I completely reworked my original idea to create an Aurelion Sol skin and changed it to an Atlantean/Deep Sea Ahri. I brainstormed a bunch of ideas and people on my social media accounts seemed to like this one the most! I'll try…
So yeah here is a project I started almost 2 years ago... wiping the dust off it and I am hopefully going to take it all the way to lowpoly. Hope you dig it. :P Shoulders and arms need work, legs a lot of work, and he needs armor and fur... Hips need a rework. Concept is by Fred Rambaud…