To continue with the nested layers theme, I've got something I'd like to hear the opinion of you guys on. In particular those of you who share 3dsmax scenes with others. I've been working on a new SDK implementation of the nested layers which seems to work nicely with merging. It relies on layer names to 'rebuild' the…
4 legged animals legs do not walk in sync like you have animated. They alternate legs like "Front Left Leg, Rear Right Leg, Front Right Leg, Rear Left Leg" and repeats. Here is a very good example that you can study [ame=" https://www.youtube.com/watch?v=qC6kj0sqEjs"]horse walking 600fps - YouTube[/ame]
Haha yes I am the boot guy. I never did get it the way I wanted in the end either. /live it down. Here is my leg superimposed over the example leg. Besides that the knee is about one leg in front of his knee, I don't see why my leg doesn't have a functioning form? And the knee part was deliberate anyways, the robot itself…
Happy holidays everyone! Its been a busy fun time for me but I have some progress to show! I got the Low poly done for the Gnar characters and did some color on the mega. Im going to explore a little more variety for the color and think of how the mini will compliment the mega. Here are my uvs and tri count is around 7300…
So here's the .obj for the rails feel freed to download it and critique it. 3 megs. http://www.mediafire.com/?r1nyjwnzwzt ill get renders on my progress soon
Thanks for the comment Fearian :) - Textured, not baked I think. Kind of want this to be a bit higher res. I think you are right with the legs, gonna take a look!:) Update on the monster character .