hello hello! welcome!, and as vig said, dont hold your breath for soft crits here. -Use some human dental refs for the teeth. teeth are one of those things that scream at you when they are wrong. -Break up the monotony of the skin texture. where the skin is closer to bone, like on the scalp and where the eyebrows are and…
Hello Philipp, thank you for your reply. Can you say something more about using Houdini as your main tool? It totaly replaced your modeling software for hp / lp and bake? Thank you for your advices about the tutorials, this helps me lot to dig more into free content avaliable online. The hardest thing is always where to…
Hello guys! Thanks for your answers :) Yeah Money, there is a track for changing the color (color property track) and I animated that from white (for showing it) to black (for hiding it) and it work!!! toggle work too, but didn't work with fade in, fade out!:) Hello King mango!!! My material is in transluent. I tried…
Hello Everyone! I'm here to introducing our Unity Asset that launched previously 📢📢 🎆 Fireworks Special with Shape 🎬 Full Demo Video: https://youtu.be/LKBvkH87z_M Check it out here👉 https://assetstore.unity.com/packages/slug/268438
Hello guys, I am new this community. Looking for some feedback for my design. Please feel free to critique my game character design - https://www.behance.net/gallery/180357369/Afgisblade-Mythical-warrior-character-design
Hello, looking for person who can make some sketch work. for a NPC characters. The main thing i need medieval characters NPC which was infected, and have some Crystals growing from them. Similar to these images which i faund in the internet. 1. full body. ( 3 characters ) 2. Can be simple black and white 3. Characters need…
Hello to all, This is my first post here at polycount, and a long one (sorry). I appreciate how close of a community you are, and the level of professionalism in regards to the posts. I no longer post on many other forums due to the lack of a true critique. After reading a boast...I mean...a post of an artist self-stating…
Hello there, and sorry for my English writing. I has been working as 3D junior artist in the studio for few months and the studio put me into vehicle section, which is fine for me cause I still have no any experience in the industry so I can learn a lot of pipeline and got some knowledge from this section anyway. (Still…
Hello everyone, Back from the dead, the thread lives once again. :) I was working on some freelance works, and then did a small foliage pack for UE4 marketplace. Now back to knock out this landscape pack. @Goobatastic, Hello, and no. I was working on a canyon once and it was really needed there as the canyon wall were like…