@TOKU your portfolio kind of seems all over the place, it'll probably be beneficial for you to post a thread in 3D Art Showcase & Crit and title it portfolio crit or something a like and get peoples opinions there
A new piece of concept from Don at Dark Animal Studio. This shows a more upbeat central district. The massive disparity between the rich and the poor will be highlighted in our game and will be showcased in several mission and story arcs.
/\ I would still like to showcase good artist to fill the lists below. Animation Jim Christopher??? Particle Effects http://www.youtube.com/user/RyanHossPortfolio Cut Scene/Layout ? Technical Artist http://www.hourences.com/
guys! i had a new idea what if i add the workshop thumbnail to first topic on the finished entries? i think it will help to showcase it and if i use the thumbnail it will follow a pattern that id fair to everyone
That's a good shout. Most of her more exotic-looking gear are hero items in and of themselves, so I'll probably be showcasing them individually as well. If the final character's bake needs a tone down in detail, that's ok.
yes, artstation is the best portfolio showcase platform. + the one crucial thing i've noticed is that likes are SO MUCH IMPORTANT ! if your 3d characters have for example 7 likes, you should know something is not right.
I've almost wrapped up the practical part of my major project - still subject to some extra animation and water flow manipulation. Here's little showcase, but if you would like to see the full breakdown then you can here: ArtStation - ArtStation - (WIP) Technical Project - Realistic Organic Diorama with Dynamic Seasons…
Hey everyone! I wanted to showcase this little project I just finished a few days ago. It is based on the concept art of a friend of mine "songoanda" You can find more images here: https://www.artstation.com/artwork/1n8QOe Cheers! model
Hey guys, I'm one of the character artists at Party Llama Games, and here is just a showcase of my first fully hand-painted character, so I would really love some feedback and critique. Cheers!
Hi, I am determined to be persistent on this forum. My plan is to showcase my entire journey of becoming a 3D sculptor specializing in human anatomy and hardsurface modeling for mechs. My main goal is to become a well-rounded artist, capable of not only creating character models but also infusing them with life, whether it…