My question might seems stupid but i'm very new in 3d and using motionbuilder only for one month. Please don't look my excuse. I'm using motion builder to retarget animation to a character. I did the body part. Now i need to retarget to a motion capture data to the character face. But the problem is Character does not have…
Both have their own benefits and drawbacks. I will list what they are for me but you're the one who has to give both a try and decide for yourself which is better. Here's what I observed: ZBrush pros: -Integrated topology tools - no need to use an external app and import/export the mesh -High-res mesh does indeed look…
What are you talking about? I was saying that your claim that there are less false claims than actual assaults not being taken seriously is completely false. I don't see the point of launching into a massively generalizing tirade. You think because the girl blacked out the cops send her on her way? Do you understand what…
screenshot of the current game editted the tile texture to match the overpaint/conceptart more aplied more saturation on the textures of the red turret/ the orange rabbit/ the blue alarmclock (not in the screenshot above) still doubting if i should apply it also did some sketches for UI the plan atm is to : show numbers…
Oh jeez, I forgot about that. It's actually because the bow animation offsets the model, so to get a real preview of it you need to play the bow's animation on the preview mesh. Uhh... yeah... That's all you need, the animset and an animation name
New progress, lowpoly + bakes are done , I am not happy with bakes coz they got lots of small errors coz blender bakes terrible maps, but doesnt matter, I will leave it as it is, and now just textures gun has around 1500tris
While it was an extreme thing to say on the kids part it was also an extreme thing for the teacher to call the cops instead of talking to his parents. The cops didnt do anything but thier job. Thanks for dumbing down the post a a little with your ignorance blackhawk.
Hi guys! I am learning about 2 ways to texture large landscapes. Mask creating and terrain creation not a problem. I am more interested in texturing workflows. If someone who is pro can gave some good tips, pros cons what is usually for both terrains for games or in 3ds max, Blender. If I have 5 masks and textures for…
I don't know about schools other than France, Supinfocom in Valenciennes is quite reputed, New3dge recently in Paris seems cool too. Lots of teachers whose names are well known in the community. Sometimes I get to talk to students from various schools in France and basically nobody got in a perfect school. They all have…
Or How to get proper Zbrush displacement from Mari udim texture workflow. This seems (har har) to be a persistent problem for a good while now, and after pulling my hair out troubleshooting and testing online solutions for my own project for the last couple days, I was able to figure out what was happening: zbrush will…