There are a lot of really good comments and suggestions here, but I feel the need to say that I was in this position as well not too long ago! I'm 25, and worked retail since I was 16 which also left me socially exhausted and burnt out. I felt the guilt of not knowing if you'll ever be good enough, or if you are making the…
The clip curve brush actually pushes the vertices, so you get that kind of result when you use this brush on a too big portion of you mesh. Whay I usualy do is, I use the clip curve brush again on the artifact to push it back into the shape I want, smooth it and use the hpolish brush to make the correction invisible. Using…
There is a lot of potential here.. But I think you have to push the textures more. Somehow everything looks blurry. (And I can clearly see it's no the texture resolution) The face / skin / shader is also standing out (in a bad way) But as the basics are imo quite nice I would push this until you have some decent textures…
A good start but doesn't look very post apocalyptic just yet. Could really push this if you think about the conditions of the world its in. You've already mentioned some of the things you're thinking of adding so I'll say keep pushing the idea and keeping the worlds conditions in mind. If its been left for in a place thats…
Finished off the outer shell of the building today, still a few minor issues regarding lighting but they'll be fixed in time. Started pushing the values around a bit more to get a better range of colour in the scene and push the aesthetic further. Floor textures are still WIP for the moment and there's still a lot of proxy…
#1 appears that it should be attached to a sliding slot on the hidden side of what I assume is a gear box. It pushes the piston toward and away from the end of the arm to push #4 up into the slot on #3. Honestly, I think the whole thing is mechanically flawed. It doesn't look like it would work very well. It just doesn't…
shift is for the whole window to move to next monitor in 1 movement~ Win+Left/right does this silly half-monitor thingy (shrinks the current window to half-size, and then pushes it to the side of the monitor, you gotta press it again for it to change shape to a regular non-maximized window, and then push it again to make…
Great start! But a couple of your shapes are off, the top i guess rail is to high needs to come down to be almost even with that hook also the bipod stands are the wrong shapes. I would take a look your texture really try to push it right now it reads as one mat, you need to go in and push it so each different mat type…
I think it is looking pretty awesome. I agree, make the bounce a little higher. Don't hesitate to push those slow ins and slow outs a bit more as well as the anticipation of the ball falling backward on him after he picks it up. The bounces could also use a little more push to the slow in and slow out; there would be a…
Just wanted to pop in and send some love your way, this is looking promising. Most everythings already been said: tweak the atmosphere, push the lighting a bit. Also the terrain needs a bit of love. Look at the trailer again around 00:45. Get some of those cliffs and hills, along with the crags in the ground would push…