Welcome back ! =) Your former skull looked great, the new one looks even better somehow. Probably better point of view from the camera (and greater focal length maybe ?), it's also beautifully lit in my opinion. Good looking orc too (though I just think the skin texture is a bit oversaturated on some places but I fear it's…
An on-off project
that I've occasionally been working on during the last year. It just doesn't
feel like it's there yet. It's based on this bridge, in Trondheim. https://www.youtube.com/watch?v=3nDlN16W1dc Thoughts. * It looked more fetching in red. * The scaling feels off. * The normals are slightly too strong on the…
If you need a perfectly smooth line you could just use the bezier tool to plot a curve then throw a stroke on it. Otherwise, like Ceebee said, use your elbow. These things come with practice.
I hear ya, d1ver. By the way, your English is seriously impressive, and you're obviously a pretty damn educated and smart individual. Don't sell yourself short on the value of that. I've never served in the military, but I have looked down the sights on a rifle at another human being. Fortunately it didn't escalate past…
The game will be : - Game style : an innovating horror/tps - template : DVD - Platforms : PC and probably 360 / PS3 Any people who would like to join is encouraged to post using this format :thisName : Wilfred Jacob Age : 18 years old Email adress : qatarzu12@gmail.com Knowledge : Modeler,Animator,Textures and a bit of GUI…
I'm in a similar situation. I work in IT, and make nearly 75k yearly. It's stable, though I move around a lot from contract to contract. I'm miserable. I've wanted to be a game artist since I could pick up a pencil. My life wasnt really conducive to spending time on modeling etc. I just grabbed a job in IT since I had to…
The bee that goes up his palm actually clips into his middle finger if you look closely, then probably disappears; it's just hard to tell since it's so dark. This makes me think that it's simple movement rather than animated along a spline (which would probably require custom coding as far as I know). So, I think that you…
Update: I've modelled the fog lights and put together most of the UV for the car. Some additional improvements here and there like reducing the poly count of those little marker lights like Chadwick suggested and small improvements to the front bumper.
Having lived in California my entire life, I've got to say I think this is a really bad idea. Unless you're going to be living in some crappy hick town in the middle of nowhere, California is an extremely expensive place to liveeven for people living with a bunch of roommates who share the bills and such. Stay in Florida…