One last thing: that 480 is like ~1 year old and cost what, $400? That's still a very good card. You don't have to spend $500 every year on a new GPU to work in game dev.
I was there on Day 1...and it was great for 400 hours, but then reality set in, I took a break, went back for a few months for Cataclysm...then left for good...with GW2, I'll never look back. You can have the Panda's.
@lotet Almost a whooping 40k tris atm. I still can and will clean up some pieces, though. I bet I can cut 1-2 thousands tris from the shoulder and the hip pieces .
I a decent diffused Ring flash is the best idea for taking any texture shots. I got a hdd with around 40k textures now that I've collected over 5+ years mostly with my own camera.
Skills. I love this. Make a little squad vignette, I dare thee. He reminds me of imperial guard 40k... paint that and get all dry brush on it. Thanks for sharing... see you next year! :)
This is a trigonometry problem, you just have to find the right-angled triangle between your cam and your 40*40 square. Create a free ortho cam. Put a square resolution in the render settings. Chose a random FOV, let's say 50°. How far must be the target ? 20/tan(25) = 42.89 So put that in the target distance, and it…
This will be an Old Abandoned Gas Station. with a Diffuse, Spec and Normal map + AO. The texture size is a 1k The pumps already dissapeared. This Station can only have 400 ~ 500 polys. so I tried to give it as much detail as possible. (Normal map will do the rest).:) Critique welcome:)
Err... I have started 3D Studio Max this week, and this is my first project, started today: Would like some C&C, although I know it is a bit early. I am trying to create a Tomb Spyder (from Warhammer 40k) model that can be used in games, for an assignment.
Here's how most kickstarts are broken down: $1-9 - Sound track and wallpaper packs $10-20 - Actual game $20-40 - Access to betas/prelease $40-100 - Credits in game with a shout out $250-500 - Suggest a weapon/idea/baddie I could see having a seperate donors list and a special thanks list, it really just depends on what you…
Hello friends, I'm seeking retopology services for animated humanoid and creature characters. 40k - 100k character tri estimates Knowledge of rigging and deformation is vital Lots of confirmed work to follow If interested, please contact dcroftsharland@orcari.com with topology examples or for further questions. Much…