A spoilers-friendly thread is actually an appropriate place to engage in one of my favorite creative exercises when I believe a film is flawed but salvageable. What would you do to fix the film? For me, I would throw out the entire third act and re-contextualize the Batman/Superman fight. Batman and Superman fighting each…
Hey Comrade, thanks for your answer. Yeah the weapon looks monochromatic because there are not much different materials on her. But yesterday i tweaked, tweaked and tweaked the Texture until i was happy. I added some slightly Color Variation to her and very fine rust on some small spots just to get away from this…
Hey their Im acctually working on my first female model myself(take this with a grain of salt) and from the feedback Ive got Id say maybe shes a bit "heavy" might be an idea to make her shoulders less wide and her upper body less deep. I would say the ears could be less visible and the nose to lip distance could be…
Hey Lawless Flogic! Your characters look interesting for your game :) . One thing to point out on your bricks is that it looks too tile able and I can pick out the lumpy bricks every time it tiles. I suggest maybe spreading them out more evenly through the texture rather than having patches of flat and lumpy bricks. I also…
Hey, cool character, I like all the little details. I think you should re-shape the legs a bit. At the moment it seems that her Femur bones are longer than tibia. I don't know how accurate I am, because the pants look as if someone stuffed them with cushioning material. At the same time the pants sag near the shoes and…
[ QUOTE ] I love watching John Stewart, except he's brilliant and not particularly beligerant and offensive, even if you are a rightwing hippy-slayer you can appreciate John's sense of humor.-R [/ QUOTE ] Hey hey Pak we have common ground, I just watched Jon on Larry King last night. ROFL Adam chics lick her remind me of…
Hey folks, First post in quite sometime but I've decided to stop being a scaredy cat and share what I'm working on currently! Originally this character started off as an idle doodle, then practice in female anatomy... Then I was playing World of Warcraft and saw a Dryad so bam! I have tried to keep her human parts as close…
Hey guys, I just started sculpting this character. Spent 2 days on her so far, one making base meshes last week and one sculpting today. Still in very early stages, and I'm taking my sweet time because I'm still not very comfortable in Zbrush. Any feedback would be greatly appreciated. I'd like to catch any mistakes before…
Hey everyone, I’m a bit stuck with the retopology of a model I’m working on. So far, I’ve always kept my retopology fully quad-based. But recently I’ve been looking at works from pro artists on ArtStation, and I see that they often mix in a lot of tris/quads. Especially in dense areas, I notice many faces being built with…
Hey everyone! I’m calling this environment finished now. =) This project started out as a simple idea but turned into a really fun deep dive into lighting, fog, mood, and scene readability. I learned a lot along the way, especially with Unreal’s exposure settings and how to shape a dark scene without losing clarity. Since…