thanks for the reply twolisten I didn't really use any ref or mood imagery, no. I probably should've but i knew kinda what i wanted it to turn out like, so i just kept hammering away at it till it looked right. I did look at the art of Castlevania SOTN for inspiration for the outfit but this kind of thing is totally my…
@kos88 - That's great to hear ! Blender addons don't have to be free - HardOps, Decalmachine and Asset Manager are all paid add-ons, and quite popular. As a matter of fact BoxCutter (free offspring from HardOps) would be an excellent one to look at since it specializes in the fast creation of boolean operands for an…
Hey again. I ran into a little problem with your macro and would like to share my solution while I wait for World Machine to finally render my last modification to my terrain. It's in relation to Unity and splat maps. I found that using your shader I had a lot of trouble getting my splat maps to be sharp and accurate…
In fact I was thinking about a level a la Uncharted, or The Last of Us. If your hardware can handle it, I don't see the problems of modeling an entire level in one file, as long as you keep the scene organized you won't find issues, I have to try what XSI can chew with its GigaCore though. You can isolate a portion of your…
Yeah. Facebook and twitter, being social networking sites, are incredibly good at casting your net wider and farther than you can with just a website. It'd take you a day to set up and figure out how to use both well. And once you have, you've a 24 hour hub that you can release information to, and people can "like" and…
So it's mid week, wishing it was Friday already. But to make things a little easier we have some lip smacking goodness for you. * Polycount newcomer drops a one-stop-shop 3DS Max exporter for the Source Engine * Paths of Hate Trailer (OOHH PRETTY!) More after the jump. It seems to be common knowledge that getting your…
Death has a name They lengthly stared in each other’s eyes, the Wolf
and the Captain. Why could this spawn of figment just not leave at last? It’s
been weeks since- The yordle took a disturbed, heavy breath. The Wolf
snarled. “I still have lots to do.” He said in a painfully void
tone. “And you could really stop following…
Hey everyone I’m sharing some of my past 3D avatar work I focus on creating stylized characters for VR platforms with attention to clean topology performance and visual quality Feedback is always welcome Contact me on DISCORD
You're comparing a game that was incredibly popular on PC, to games that are incredibly popular on consoles. The most popular esports titles shifted to Starcraft, Dota, LoL, and Counter-Strike. If you want to make an argument related to gamers' shifting interests in the competitive scene, then you could only say that…