A stab Oxy- in ued's Ani browser go into view bone mode, toggle the ref pose button. If the bone in queston is flipping axes or moving you may have to re-digest all your animations (pain in the ass I know) with ActorX.
Hey people! I made this MP7 skin today. I would really like some feedback! And I will probably make this skin for others guns so I really do need it! Based on AXE Apollo :D http://steamcommunity.com/sharedfiles/filedetails/?id=807616624
Hey guys; I am having trouble with an item and was wondering if anyone could send me a Maya Scene including the standard Axe Bone Hierachy or even be willing to export (try to) my mesh as a SMD/FBX. Pulling out my hair over this import/export business
No "not too big " problem is with depth, z axes, front to back so that's not long enough You can make a simple test if the head fit in a square or its close to that you are in a good shape Below you can see how much space there is Note to mod : this new image things is breaking the layout ! Float left/right
Here's one example of a piece for level design. (not exactly environment art, but in the realm) https://www.youtube.com/watch?v=NtuHAh9yciM It was made in far cry's editor for a level design position. I don't think the applicant got the position (not sure of the reason) but its a great example of what you're looking for.…
@bounchfx Thanks for the kind words man :smiley: . As for the texturing software the gas and air pump were both textured in photoshop+quixel and the viking axe was done in substance painter. Checked out your sketchbook and damn really makes me wanna pick up painting/drawing again... maybe one day.
Looking good! The confidence is coming across for sure. One thing I'm noticing though, is that his knees are pretty bent throughout. Especially on the contact poses. Also, the axe movement feels a little smooth/light. Maybe toning down some of the vertical rotation would help there? Nice work so far!
Bwahaha! Awesome! My friends and I have been watching this over and over in preparation for the day of rockening! Though I've seen the video several times, I can't help but tremble in fear each time he lifts his flaming axe to the heavens and belts out the chorus! HARD! ROCK! HALLELUJAH!
reworked a litte bit the uv layout optimizing enverithing, so I could get room for the skirt, the hair and the axe. I haven't decided yet on the hairstyle, so i just left some free space in the layout the old one the new one
In the newest version you can specify exact distance and if you want the tool to exit inset -d 1.5 // Insets faces 1.5 units or inset -ax 0 //Starts tool and remains active until manually exited Working on the other stuff still...