"Lowpoly" really is a relative term. Polycount really depends on the camera perspective and target platform. for a mobile game this would be considering highpoly as fk! for a 3rd person game its probably fine, and for a FPS or VR game its way to low. is this the base for a highpoly mesh? or your final lowpoly mesh? do you…
Wow, havent posted for a long time, I got into university stuff and also working as a texture artist right now for a VR Furniture Project But Im still working on my skills to land the big jobs, so i have been busy building up my art & texture skills
My dad has been bugging me about doing this exact same thing for the US for years and years. Join the Army and get into their simulations division. Make their 3D models and get to play with all of their extremely high-tech VR toys. I have to admit - it does sound pretty cool.
Watch out for requiring anyone to have a special plugin to view models, especially if this is to be a professional portolio. Most people doing hiring will just skip you and go on to the next candidate. But if it's just to show stuff for friends, etc., then that's fine. In the latter case, Quicktime VR could be a good fake…
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I am a 3D Artist with 3 years of experience within the games industry (PC, mobile and VR). Portfolio: https://soily26.artstation.com/ Skills: - High and low poly modelling in 3DS Max and Blender - Sculpting in Zbrush - Shader creation in UE4 - Photogrammetry clean up - Texturing in Photoshop and Substance Painter Email:…
Hey guys, Im trying to model this detail for a VR scene for a client but I can't for the life of me work out a simple way to model it. I've tried using Boolean on a Helix spline but the cleanup required will take hours and it also produces poor results. Any Suggestions? Thank you advance!
Hi there. I need some advice from all the technical artist around here. I have a photographic point cloud (.pts) file. ''My client asks me if I could turn this file into a VR enabled tour.'' I don't know what to answer. Anyone here have experience with Point cloud data?
I have worked on this project in cooperation with 412 laps in Egypt for a medical VR experience. So the idea was to make a specific weapon to kill multiple Myeloma cancer cells inside the patient body and the player had to make a combination between several drugs to achieve the maximum effect possible. so any critiques are…
Hey there, just trying to setup where VR users can navigate in my factory and was wondering if there was a way to edit the Nav Mesh Bounds Volume since I'm having issues where walkways don't join up, or areas just shouldn't be accessable (eg can't navigate onto pipes as seen in my screenshot below). Any help is…