Brian. Thanks for the comment. I have watched videos, several actually, of people in real plate armor. Not the cosplay stuff. And those people have some limited range of motion with their arms. When I look at character in motion in some video games, that doesn't appear to be the case despite the pauldrons being very…
Going live on Twitch in about 45 minutes. I'll be working on the Terrace. Come talk about art making, working in games, being unemployed, or your fear of tacos. https://www.twitch.tv/mutatedjellyfish Aaaand done. I promise I wont make this thread into a place to post about streaming. Once I get a set schedule down, I'll…
Shameless crosspost https://polycount.com/discussion/231802/john-mcclane-real-time-character/p1 I've been working on this character for quite some time in between jobs, mentorship and other personal projects, but now it's finally done. Here's my take on Bruce Willis as John McClane in Die Hard 4(Live free or die hard).…
I generally play one or two games at the most until it die out. Right now my game is rainbow six siege.I enjoy this game because it's straight to the point and strategic. I don't like games that have HUD everywhere and gameplay that don't fit the graphics.Many games are like that now which is why I don't play a lot. There…
i think we found a place where you can improve your volumes a too even, try to work on volumes and not make lines that goes though the entire hair a good reference is the anuxis windrunner hair, you can check the work on her stream on twitch about the texture i was talkin about, this is the PA hair texture see how the…
The house turned out fantastic Antonio! Awesome job as everyone else has stated, and thanks a lot for the brief texture progress sheets, very cool to see! I must comment the actual house model/physical construction. As a former worker who has worked intimately on actual log homes I have to point out that the corner joints…
I'm so pumped about this. I really just hope it brings back the fun UT & UT2k4 were. arcadey twitch shooter. TF2 is great but I really, really miss quake/ut style fps. If they did a F2P model following tf2/dota2 where the game is free and supported by cosmetics it could be fucking awesome. I mean shit, let the users make…
I got an opportunity to get some wonderful critique from UnicornDev on her twitch streams, and it really helped to correct some of my proportions. Legs were too thick on the Z Axis, shoulders were too far back and spine was broken, the torso was too long and the legs were too short/wrong proportion. So adjusted that, added…
I'm finishing school in a month or so and am wrapping up my final projects...my ONLY distraction has been this game, love the character art and animation, very nice. My only gripe with it was the focus on getting points and yet they don't seem to matter...that is until I just broke 30x multiplier, now it's just part of the…
Hi guys. I need few answers, or whatever, on how to make next generation vegetation for games. If anyone from AAA studio can share a knowledge, that would be greatfull. I just made approach to that. Yesterday. So for now in game art it was something like this: Big branch with some leafs. Then you have to bend it, try to…