Yea I keep fighting with that face anger issue. I've kinda resigned myself to the fact that it'll be more tigerish than evil spiderish like the original concept, but I'll see what I can do to get some more anger in the face.
If i create a new cube, inset all the faces, then add a projection modifier and push the cage out, it happens there too. Something to do with the fact the new faces dont have smoothing groups maybe. But i don't want to highjack your thread with this issue.
It helps if you use a neutral expression for the reference so you know which folds and muscles are exactly stressed. Soemthing tells me your nasiolabial fold is off. have you tried separating your hair into a different subtool to achieve a cleaner look? Also for the eyeballs. The outer edge of the eyes are not terminating…
Whenever I drag out an alpha it has this weird fade almost like the radial fade option and I don't know how to get rid of it. Never had this in 4r7 I tried to find why this happens but I have no idea.
Maybe a bit offtopic and i do not want to rant: Isn't this exactly "the problem" also in other areas (even other "industries") ? "The industry" does not define clear standards (and also the management fires everyone doing the real work).. So not only the newbies does not know what to put into their portfolio but also the…
Almighty +1. You should also learn the basic differences between a male and female face, in fact it's not that hard. Generally when I sculpt, the difference between a good and a bad face lies in some millimeters. And are those shots in perspective view ? Seem more like orthos...
I can see a little bit of linework on his face, but it's really hard to make it out. The combination of the faceted facing and lighting I feel could detract greatly from the final texture work. Although continue to experiment... Good stuff will come from it!
Thankya very much Adam. Is there a specific reason why you flipped some faces... is it meant to fake shadows / create some contrast to help break everything up? Either way i find it really effective. Edit: eggs on mai face :P
Hi Guys! I need a FadeIn and FadeOut for my Particle System I´m working on. But i stuck at that. I dont know how to make a smooth Fade In and Fade Out. I created this Thread in the UnrealEngine Forum: https://forums.unrealengine.com/showthread.php?76410-Particles-gt-Fade-IN-OUT-Not-facing-Camera I tought maybe about a…