Hi, i was browsing some European game companies website to take a look at the various positions and i noticed that there are way less Environment artists or Prop artists positions than some years ago and instead i noticed a lot of request for Level artists. Now i always knew that in the "Environment field" for games there…
Please note that at this stage we can only consider local applicants as we will require you to be working in Edinburgh on-site. Edinburgh-based Interference Pattern is currently recruiting environment texture artists for a range of pre-rendered projects. Ideal candidates should have examples of realistic environment…
[ame=" https://www.youtube.com/watch?v=fJzuaGGISiY"]3D Environment Flythrough - Destiny Tomb - YouTube[/ame] 3D Environment Flythrough, inspired by a concept for Bungie's Destiny.
Hi everyone, this is a work in progress environment Im putting together for my portfolio. I am hoping I can get some feedback from everyone about what I have done so far. The environment is supposed to be the home of the spirits within the spirit world. This is all of my base geometry for the environment. I still have to…
Hello all! I am a newcomer to... well, everything game art, really. I am hoping to break into environmental art in the game industry. I've only done a bit of 3D work with 3DS Max, and I've worked a decent amount in Unreal Engine, creating small and simple game levels using the assets available in the engine. I'm actually a…
SungWook Jang 3D Environment Artist guma3d@gmail.com http://www.guma3d.com/ https://vimeo.com/119524747 Hi~! My name is SungWook Jang. This is one of my artworks that is modern concept environment. You can see more information on my website.
Interested Artist send your emails to: jermainebelcher@namitentou.com Subject: (3D Environment Artist) Job DescriptionWe at Nami Tentou Mushi are looking for an enviroment artist to work with our team in creating an base enviroment(Essential walls and floors) without set dressing for our project. The style of the game is…
Hey everyone! I've started working on my very first full-scale environment piece as part of my portfolio. Aim of this project is to create a large landscape with a lush forest in areas and to have some hard surface (man-made) pieces within it too. I'm going for an alien world setting, lots of Bioluminescence but don't want…
Hey there guys, Our team is developing a title that involves the majority of the game to be the interior of an apartment building. My question is how would you guys go about this? working on a room, or part of a building is generally simple, but because of the scale of this project, I've come up with a few theories of how…
Hey everyone, As the title says we're looking for both environment and character artists. Knowledge of Max/Maya and Photoshop with experience working on MMOs or consoles is preferred. Reply to this thread or send me a PM. Thanks. Edit - Wanted to throw out some more info It's a paid full-time on-site position so relocation…