Hey! Anthony from Unity Connect. You can most definitely submit projects that have been used before! No need to be original. Our goal is to make the contest have the lowest barrier of entry to submit so that you can showcase your portfolio the fullest. That's an error in the legal print that we will remove.
I think you will get more responses if you post in 3D art board: http://polycount.com/categories/3d-art-showcase-critiques, making convincing hair is mostly about making good hair content. Hair is discussed a bit in this tutorial though: http://www.marmoset.co/toolbag/learn/character-setup
I see a lot of pro work out there who have these insane closeup renders showcasing an amazing level of intricacy and detail. For a basic simple prop like this one I kept that in mind as I was modeling. To really focus on the little parts and pieces that together makeup a more interesting/complex piece in the end.
Actually I think behance is like the biggest site where you can find commercial art in graphic design / architectural previsualizations or advertising, plus it's backed by Adobe now. I would definitely not call it amateurish, but it might not be ideal to showcase real-time art (you're mostly limited by image size)
Photo-based. You're right about the textures. I have devised a "master lighting" system that's going to take advantage of it, heavily. I'm going to showcase this environment under multiple lighting conditions viewed from every angle. I'm hoping to impress people with what will only use 1MB of memory, for everything!
See this in the Forum Home? The sections have descriptions. Your topic belongs in 3D Showcase, instead of in General Discussion. I'll move it for you. Also, you can embed YouTube here, see: http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#forum Thanks for posting!
@Amsterdam Thanks for the tip, I will keep it in mind. I wasn't to worried about the end polycount as-long as it was below 15k, as it more to showcase my modeling/baking skills. I already see a couple of spots I could definitely cut down and other spots that could use a little extra geometry
The website: Brooky Games presents "Alien Fish World" (brooky-games.webflow.io) This is a passion project, and while there isn’t a budget available for compensation, this is an opportunity to showcase your skills, and an opportunity to collaborate, driven by creativity and shared enthusiasm. If you're interested in…
I loved the symmetry warp feature (symmetry for asymmetrical meshes) in Topogun 1+2, haven´t seen that feature so far in any other retopo solution. https://vimeo.com/60150584 Yeah exactly what Neox wrote.Here an older video of Wrap with less than 2 minutes showcasing its main feature. https://vimeo.com/181150122 Wrap from…
Hey guys! I've finished up episode 11 of Artists Are Amazing, (Which is a compilation series I'm making showcasing the world's best real-time art) and I'm super happy with all the amazing response! Check it out and let me know what you think! https://www.youtube.com/watch?v=M8dIsrxOXXE