hey there, im looking for a modeller to create some broken buildings and skyscrapers for the eden RPG, royalties will be paid from profits of the game which are expected to be quite high, thanks to reddit's community and their advertising of the game, if you're interested, contact me at aburton.live@gmail.com with you…
So I'm working on this concept here : and this is what I have so far: I have a lot to do and this is my first scene ever really. I have a lot to do still for sure. A LOT. Most of it is blockout but I figured I'd make a thread anyway so people can tell me what I'm doing wrong is they so please. There is no real textures yet…
Hey guys starting a new project, trying to learn HP to LP modeling as well as modular construction based on a grid. I create a HP floor here, i cannot help but think its missing something. The scene will be a Space station corridor. Im not going for a destroyed look, more of a lived in look so i wanted the floor panel to…
based from the original concept from artist daniel graffenberger for the game quantum rush. had some fun with this. the primary drive was to create some assets and explore unreal engine - as my previous game engine experience has been with cryengine. really loving ue4! i've moved on to other projects - so i don't plan on…
Hey All, Started back at working on this concept from Hethe Srodawa. This personal project was inactive for some months. But not getting selected, for the mentorship from Seth (five year topic), was a good incentive to get back at this project. So here is the concept: And here are som shots on what I have atm. Feedback and…
So I decided to make a thread for this instead of just spamming WAYWO. It's basically an idea for a game I'm buildning stuff for. One of the main aesthetical ideas is the contrast between characters and environment: I want the characters to have simple shapes, and be bright and colorful. I want the environment to have very…
Latest shots Original post ============= Hi guys. I started this scene 2 weeks ago, and it’s my first purely art focused project. The idea behind the scene is that it’s some kind of remote, off planet mining area, and what you’re seeing in the images is the residential complex for the staff and families. So there will be…
Hey guys, I want to share with you my latest piece of work. Ive been experimenting with a lot of new features inside SP and i think they worked very well for this project. Let me know what you guys think. Thanks
Yo, guys. I thought I'd take a break from Ethios before I got burnt out, so I've been working on this character for last day or so. I'd been milling the design of her and her world for quite some time, but finally settled on something. And the current progress:
Hey Polycounters! I ll be putting some W.I.P of the current character im working on, I want to push myself as much as possible so don't hesitate to give me some feedback. I based the head sculpting off Scarlett Johansson, wonderful refs to watch : ) heres the concept I did some time ago: 3d start: