Nice progress :+1: I think still have this guy's tute sitting in a HDD someplace (when this app was free) and your project has indeed served to have another crack at parametric modeling - near future: https://www.artstation.com/marketplace/p/5VNzN/alternative-hard-surface-game-ready-production Edit: Maybe Blender bridge…
Hey, I'm a university student working on a replica room-interior for a project. The room is based off of the roundtable hold dining room from the videogame EldenRing Nightreign. To begin with I have started out with a preliminary blockout looking to recreate the general scale and proportions before going into more detail.…
@Inprogress - Awesome, thanks for that link! It'll be handy when I use UDK. Just have to find out how to do something similar to that solution in cryengine3 haha. Nice progress so far and I like your shots of the props.
Hi, whenever I try to scroll down the post process presets menu, it auto scrolls back up again as soon as a stop scrolling, making it impossible to access the options at the bottom. This happens both when I use the mouse wheel and the keyboard arrows (so its not the mouse). Any ideas what could be happening and how I can…
Hi guys, I would like to have some basic 2D post-process in Maya Viewport 2.0 like - vignetting - bloom/glow - film grain - gamma/contrast/saturation Is it possible to do this with shaderfx or other voodoo tricks ? Thanks for your time. Cheers E
Xyphirium: The Twintail ChroniclesProject Description Xyphirium: The Twintail Chronicles is a 2D fantasy action RPG / sidescroller being developed in Godot. It is a smaller-scoped standalone title, set within the same universe as a larger long-term project (Xyphirium: The Shattered Age). The goal of this project is to…