Hello all, I have a scene where I'm composting something on fire and I'm using a 3dfluid container to do it. When I scrub through my time line it looks fine, but when I render out the whole scene it doesn't look the same way. Can anyone tell me how to get the render to look like the time line scrub?
Hello, This is obviously not another landscape, so I've been wondering whats the "standard" way of texturing this kind of asset. A] Tileables - Didn't work well with wood log cap. B] Unique texture set - Even at 4K it didn't work well with straps and other fine details.
Hello everyone. I've been searching for hours and got no result so I tought about asking here. Im in need of a script that could save me tons of hours, what Im looking for is a 3ds max script that creates a texture atlas based on single objects with single texturas, per example: Lets say I have 13 3D objects with his…
Hello, first i feel the need to apologize in advance if this has been written about on the forums, but I've been digging around the google and polycount for a whole day now and i kinda found what i was looking for but not exactly ( hence the thread :) ) I've been working on a tree model, and all went fine until i got to…
I create some fan art about Meropid fortress in Genshin impact. Need some advice about light. Trying a dark, almost horror atmosphere. Still think it's just too dark picture and no dark atmosphere. Be appreciated for any advice.
Hi, I am unable to select the camera outline in Blender suddenly. I have tried adjusting the clip start length and scaling the camera up and down, did something change in Blender? Thanks
Hello! I am doing my first female character trying to stay as close to correct anatomy as possible. Could anyone give me some tips/hints on how to make this better? She will have clothes on after so I am not sure how detailed to get.
Hello guys,I would like to ask you how much time as an artist do you think you need for completing an animated, textured scene of an airport ready for a game? Please take in mind the latest "standard" of modern graphics games! Thank you very much!! :)
Hello everybody! My name is Marina. I'm currently finishing my MSc (Historic Building Conservation) at the University of Portsmouth, UK. Previously I did a BA for Interior Design. Now why would someone like me post in this forum? Because I need YOU! My dissertation project is about historic architecture in computer games,…
Hello there, I'm Jai! I'm working on an indie game called Bindstone and I'm struggling with something hopefully I can get some feedback or tips and suggestions on. I've done a few practice stones based on the tutorials here: https://gumroad.com/sephirothart and they've come out good. I'm having trouble applying it in a…