Hi there Polycount community, I'm doing a character based on the anatomy of BRINK the game. This might be a noob question but I want the opinion of the community on the low-poly character I know how to make it low poly but is it efficient that's where I'm a bit confused. Thanks for any help.
Hey guys, I've been working on this character for some time now had some problems with my computer so it took a little longer as I expected but it's done. The character was for the polycount character challenge a while back. I'm hoping to receive as much feedback as I can on it soI can learn from it for my next characters.…
***FINAL PROGRESS*** ***CONCEPT*** By sixmorevodka @ cghub ***ORIGINAL POST*** I wanted to post a bit of progress here to get some crits and feedback as this is the first female character I've ever created and 2nd character total. I'm feeling a bit let down by my progress, as these are portfolio pieces and not up to the…
Here there everyone, I apologize if this questions has already been asked before, but I had trouble finding the answer and I could use the help. I am a beginner and I am having trouble getting started. So, my brother made a model in blender 3d 2.55 beta. Then he made a UV map of one of the characters boots. I just made a…
Hey all! I am a struggling 3d student, on my second year of studying 3d for game art, and I find myself in need of some technical feedback/advice. About a month ago I started work on what would be my second game character ever, and I have now gotten to the texturing process, and am starting be unsure of what exactly I am…
iClone to Sketchfab update! Enter to win a HTC Vive VR! Are you ready to show off your character design and animation? Do you want to immerse yourself in the 3D world with your character? iClone to Sketchfab is a fast and easy way to prepare and upload your character for sharing in live 3D anywhere, even in VR! We’ve…
Hello, i'm a freelance character artist,mostly specialized in very low poly characters (DS and PSP specs) but i can do next-gen characters too. Texture or poly limits are not a problem for me. Please contact me here: gbuxheli@hotmail.com Online Portfolio: Genz.Cgsociety.org Here are some of my low poly characters. Altair…
Hi guys, I would like to share my latest character work that I have been working on in Character Artist Bootcamp with Game art Institute for the past few month. My aim is to create in a game playable character. I have always wanted to create a fantasy character with fancy hair, this is a painful journey while planting the…
Hello everyone, I'm deciding to try my hands on some character Lighting and techniques and I need a little help from you as I don't know much about the character art pipeline. I am planning to use this knowledge for lighting the characters in Virtual movie, I'm part of. The movie is being made completely inside the Unreal…
Hi, my name is Sergi Viladesau, I'm a student at Animum 3D and I'm doing this character as a school project. I will be posting all my progress here so you can give me feedback if you want. The idea is to collect all the progress I do here so I can take a look later. Also you can follow me on Artstation…