Hi for some reason when i do baking in marmosoft i get this issue on my model, i see on the cage that the piece for it is missing. the weird thing is on substance painter i don't get the issue. what is causing this. I already checked the face orientation multiple times. Been at this for a day trying to figure out these…
Hi guys! This is my version of Lara Croft for 3d printing. The STL file is available on Kickstarter for a limited time. www.kickstarter.com/projects/printed-dimensions/lara-stl-1-6-3d-printing-file I hope you like it
I bought the Save Selected Add-On for $5 from the Blender Market which gives me Modo's Export Selected Layers as an lxo file -- something that's been a part of my workflow. I like modeling things in context and then saving off clean versions. In Blender I use File > Append like I use Import -- to bring models from other…
Hi all, here is a print I've been working on for a while. I was originally inspired by those town square clocks and decided to make a desk lamp out of it. I modeled this using zbrush, maya, I added the supports in lychee and printed it on an anycubic DLP. On the clear resin I spayed a thin layer of lacquer to get a more…
hello everyone, Jeep willys MB.... decided to make this one as detailed as my skill allows me to which I hope will become a bit better once I am done with this model and I really hope some of you will guide me throught it if you see me making a mistake here or there. I don't really know the purpose of this model, whether…
Hello! I have participated in the CGMA Course Unreal 5 Modular Environments by Nate Stephens. I choose the theme Midnight Mass Church - fan art from the Midnight Mass series. The course has ended and I am continuing to work on this project.
So I was finally able to bake my directional light maps in Blender. And the result is really good. But I cannot compare with other software so I compared with Blender Cycles and the first thing I notice is that I lose a lot of contrast. I wonder if it is a known limitation of the RNM or if there is something I can improve…
I am structuring a new approach to the 3D side of a BTEC Level 3 Games course. I would love to hear from the community: hobbyists, students, those in industry, other lecturers and so forth, as to what they believe is the best method to learning 3D from scratch in a classroom - or their experiences in doing so.