Didn't get any replies to my initial post despite 170 views, so either it wasn't far enough along or it was immaculately perfect :) In hopes of provoking some replies i'm going to make a bold statement - my current model is perfect to that of a glock 18! Anyways have a look, I have finished the high poly for the handle…
OK warby I found something similar to what you're saying. I think you're using unsigned normal maps, which for your engine means a 128 color is considered a non-bent normal (pointing straight up on X/red). Here's a quote from one of our graphics programmers: [ QUOTE ] Signed normal maps are useful for helping to hide…
Yah, its really coming along. I think the lighting could still be improved. The sky texture and the lighting you have now seem a little miss-matched. You've got a directional light but also a fully overcast sky. I think the lighting and sky combo in the original concept looked fantastic, with the dark thick clouds on one…
alpha blending: 1,3, and 5 Bit Getting alpha sorting to work correctly on the DS can be a pain, if I can go with a 1 bit I absolutely do. There is a max limit of 2000 Polys per frame, but you can also run into problems if there is over about 400 polys being drawn in a single line. This can cause massive screen tearing…
cool. I'd make the upward cut @ 178 more vertical so she more or less lands at the same spot instead of some distance back, then do the spin action starting from the landing crouch same way as the ref.
It's pretty easy. Go to your softimage install directory /Application/AutoCam/Textures That holds all the viewcube textures. Right click on the Textures folder and disable read only and knock yourself out with the textures! For the viewcube, they did upscale a 128*768 texture to 128*1024, so just work in a 128*768 (ie.…
Why dual Xeon? Boxx is excessively expensive. If you wanted to build your own you could get these specs for about $4030. 2x 8-core i7 3.0GHz (16 core or 32 threads) 32GB of Ram GTX 980 (or you could get a Titan or Quadro) 256GB SSD and 3TB HDD CPU: Intel Core i7-5960X x2 $2,100…
At our studio we are producing a full-blown Starfox parody for the iPhone ALA 'Team America'-style. So far it's been pretty fun(ny) working on the game. I'm currently working on the player's ship, crits and comments are more than welcome :) Edit: forgot the polycount, 178 faces