Thanks Gail_Blitzy! Micromesh is a little button in the Geometry tool bar that replaces each polygon on a polygonal object with a different mesh of your choosing. It's really awesome!
I've been told someone has emailed them to figure if they mean polygons or triangles. They mean triangles. I thought it was a little steep for polygons, and that confirmed it.
Either one-by-one in pairs, or shift-drag the edges of both sides of the polygon to make nev faces on each side, delete the polygon and bridge the edges:
If there's a polygon in between the verts you're trying to weld it won't let you. If this is the case, delete the polygon/s that's in between them and then try welding the verts again.
Hello! I'm a US-based developer embarking on an exciting new project, and I'm looking for passionate, skilled individuals to join me in creating something truly unique. 🔥 About the Project: We're building a crypto-integrated game using Unity and C#, where players can buy and sell in-game items using cryptocurrency. This…