📢 We’re proud to announce the release of Toolbag 4.04, a free update for all Toolbag 4 users. This update focuses on emulating physical camera qualities to help you capture even more realistic renders. We’ve also updated the rendering backend to the latest API, DirectX 12, boosting ray-tracing quality and overall…
Just released another donation update zPipeMakerV1.8. I am so close to Version 2.0 I can taste it! Just a couple more additions/fixes and it will be ready to go! SO here is the update notes for V1.8 1. Converted Twist, Curve Optimization, Curve Update, Length, and Scale all over to expression based logic 2. Removed Auto…
I'm a topogun license holder. I like the program too, but it's way too buggy and this is a result of not having been developed further. I guess if it works on your system then you're set... so long as you don't update anything that might throw it for a loop. I personally don't see this as acceptable in a professional…
Quick update. I'm starting to tighten it up abit. Still have hardly touched the feet, hands, back, and tail. The teeth will have to come later to. There are alot of finer details that I want to add, but can't subdivide hi enough in Zbrush 2 to tackle them yet on my current Pc. Udate:…
Ok, wow. I have no idea what I wrote in years past - hopefully it's consistent and not too confusing ;) - and I just googled the Intuos 2025 and yeah: that looks different (mine are what might be called Intuos Pro of the previous generation or two). So you got three separate buttons on the pen now as opposed to the rocker…
Hey,sorry for the lack of updates ! So,looks like Quick Pipe doesn't properly works with Maya LT,but i will be adding support for Maya LT 2016 and Maya 2014 in the next update. Talking about that,remember last year when i created a thread asking for a selection pattern similar to Modo's ? today i'm proud to say that I've…
After being rejected by her original host, Jean Grey, the Phoenix Force resumed its relentless search for a new vessel worthy of its immense power. Amid the recent events that have shattered multiversal boundaries, the entity discovered a breach—one that allowed it to access realms previously unseen and far removed from…
I would definitely notice something like this (in mixer): Or this: Or that: That shading is just completely wrong. And I have no idea why. It looks good in marmoset. In Unreal there are also problems with this normal map: And this is with full precision UVs on the mesh enabled. Still lots of jaggedness. As for updates...…
Hi Guys Just updated my Photoshop CC to the latest 2014 version. After that NDO created normal layers do not show up at all. The overall layer structure & base coloring looks the same as before. Tested with a simple document created in CS6, and here Quixel Suite 1.1 NDO behaved as intended. The same documene & same Quixel…
@Ruz I'm in tears writing this... Actually your beautiful post reminded me to update Meeka's details with Central Animal Records which I'd finally completed today as deceased, tbh I've dreaded to do since her passing because previous owners had her micro-chipped. Now if memory serves was only by chance when initially found…