Hey Nikhil, nice work. I never watched star trek myself, but the materials on the weapon were looking very flat to me so I found this : which I think is the reference? It feels like your textures are a bit unfinished relative to the face -- almost reading like flat shaded. I think a few layers of subtle noise in both color…
Hi! =) https://bit.ly/MaterialsElb These are the Smart Materials I created for the wooden chest prop I posted last week, which will also be heavily used on all the props for the FMA scene I'm working on! Check out the link to see all full renders and turnables at high-res! :3 Made inside Substance Painter and rendered in…
The team behind 3DCoat is excited to present the Beta of our brand new library of scanned PBR-ready Smart Materials today ! Functioning in the Beta mode currently, the dedicated Store of PBR Scans has been revealed !
hello, im not sure if also someone got the same problem as mine. after adding a smart material, the portion where i can edit the material does not come out (i provided an image below). thanks
Hi, i just bought suite 2, but whenever i create a smart material and click enter dynamask it crashes with this error i can't see what i'm doing wrong? also is there any tutorials to walk one through the interface?
Hey everyone! As a huge fan of Star Wars, I am jumping in the train. it is a star wars redesign contest organised by CG+ http://cgplus.com/forum/t/star-wars-reimagined-deadline-extended/296 I'll try to do it as a pushed illustration like if it was for a book cover, a card illustration or a splash art, we'll see. It is a…
well that looks like a crazybump normal map. XD so i imagine you didnt go about creating a high poly for this. id say ditch that normal and just work with a diffuse in that case. there's no need for scratches (unless they're super deep) or dirt to have any sort of bump on the surface. the texture looks like its starting to…