Made a thing based off a skeleton I drew, based off an original drawing by a kid! You can see the chain here. http://evolutionanimation.wordpress.com/2013/01/15/3-d-turtlebones/
we have wordpress intranet site with drag & drop upload for binary files. You can comment on images, but there's no way to annotate the image itself or draw on it, like in Alienbrain. We don't use it for art critique though.
Here is my assignment, based on one of the reference sketches provided for this volume... it's not really 100% accurate as I drew up my own orthographic views to work from in Maya and my drawings were a bit different.
This is great so far! One thing that's helped me with proportions is to draw from life, daily (or as often as I can). I settle on drawing my own hand, usually because I can control the length of the pose, and refer back to it across interrupted sessions. By repeatedly drawing the same subject, I can really see where my…
You can just draw the ztools into the canvas and using the tilda key ~ and alt+dragging will tile perfectly into the canvas. But for bricks, wood planks and other kind of pattern you don't have much control over it.
Thank you! Yes, it will be flipped. While renders I forgot about the original position. In the drawing, Zoe uses skill to drag one of Santa's gifts like Jinx. I will try to make all the more believable and understandable.
Damn thanks for the drawing that's also what I roughly had in mind and my main reference was military messenger bags. I plan to ask him about how he thought of the bag as well, now that I have contacted him. This is what the bag and her robot sidekick looks like right now. (I don't even think the bag is worth sharing it…
Five days a week I do the following: spend 1 hour on an anatomy course spend 1 hour figure drawing online spend 1 hour drawing mouths eyes and hands spend 1 hour learning to shade drawings spend 1 hour on art fundamentals e.g drawing lines and circles spend 1 hour on a figure drawing course
SBP is fantastic for drawing and painting, ist tools for cutting and transforming arent as deep as photoshops. I wouldnt recommend it, if you plan to use photo based textures, but for pure hand drawn textures, just give it a try
something really missing here is plantigrade legs... Makkon drew them if you look more closely at her right leg in the concept. He also did a ton of other drawings of Puckette for you do use.